![]() ![]() I can’t tell you how many times I’ve had to rescue a village from a giant corrupted bear called The Great One. You can also choose not to add certain characters to your Legacy, as well as remove them at any time, so don’t worry about getting stuck with lackluster builds.įor all of its great qualities (and there are a lot), Wildermyth does have a couple of issues.įirst and foremost, after playing a few campaigns (or failing the same campaign several times… ask me how I know…) you’ll find that you’re running into a lot of the same random events. Or, if you put yourself/your friends into your game, you can keep leveling them up and make them regular fixtures in your campaigns. So, if you happen to find a build that’s exceptionally powerful, you can keep using it in later campaigns without having to worry about lucking into the right advancement options again. The more campaigns a character gets through, the higher a level you can hire them at (hiring a high-level character is more expensive, but well worth the cost). Wildermyth does this through your Legacy, where the game saves your characters and lets you use them in later campaigns. Second-since Wildermyth is a roguelite, after all-there has to be a way to carry over some progress from one campaign to another. Just beware: Some of your enemies can do it too! ![]() If you’re linked with a lamp, you can damage it to produce a blinding flash of light if you’re linked with a fire, you can move it around to attack your enemies.įinally, you can see through anything you’ve got Interfused, so it’s also extremely useful for scouting and area control. Instead of just throwing around fireballs and lighting, Mystics have an ability called Interfuse where they connect with objects around the battlefield to produce various effects.
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